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BluffTitler software

BluffTitler - releases history

Top Download Club  |  Audio & Multimedia  |  Video Tools  |  BluffTitler
Version Change log
BluffTitler 17.0.0.0 Mar 3, 2026 Option to set GUI font size
Full support for GLB models (PBR, glow, ambient occlusion maps, roughness maps, metalness maps, animation, animated morph targets, animation blending)
Full support for STL models
Export as GLB.
Stick fonts.
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
Soft shadows
Attach sketch layers to text layers
Attach picture layers to text and scroller layers
21 new effects: Special/Eye, Text/Cylinder, Text/FloatingPieces, Text/BodyWave, Picture/FreeTransform, Model/Trumpet, Voxel/VoxelSlices, Special/ScoreFlipper1, Special/ScoreFlipper2, Special/ScoreFlipper3, Special/ScoreFlipper4, VJ/VJ_MagicRing, Camera/CameraAmbientOcclusion, Camera/CameraVerticalFog, Camera/CameraWireframe, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox, Special/DepthOnly & System/TextureMakerORM
5 new style in sketch layer: Connecting characters, Jack, Contour centres, Spaghetti & Escalator
4 new styles in text layer: Bays, Stroke, Sticks & Feathers
1 new style in robotic arm layer: Inverse kinematics, no rotation
4 new properties in text layer: Stroke directional, Clip position, Clip rotation & Decoration area
4 new properties in sketch layer: Writer style, Lines, Lines length & Escalator speed
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in lightning layer: Max length & Smooth
2 new properties in model layer: Glow & Joint explosion
1 new property in picture layer: Padding
1 new property in robotic arm layer: Floor position
Improved caching system that makes realtime web controlled apps possible
MIDI mode in VJ dialog. Learn more
Emoji 16.0 Learn more
BluffTitler 16.8.0.0 Nov 11, 2025 Emoji 16.0
BluffTitler 16.7.7.3 Oct 27, 2025 Option to set GUI font size
BluffTitler 16.7.6.3 Jun 24, 2025 MIDI mode in VJ dialog.
Improved caching system that makes realtime web controlled apps possible
BluffTitler 16.7.0.4 Mar 12, 2025 Stick fonts. Learn more
Attach sketch layers to text layers
Export as model. Learn more
Completely revised installer templates!
When attaching a layer, the attached layer now becomes the active layer
Glow maps accessible in the MEDIA > Change texture... dialog.
MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
Support for GLB models with ambient occlusion maps
Support for GLB models with roughness maps
Support for GLB models with metalness maps
Support for GLB models with glow maps
Support for GLB models with animated morph targets
Scale model joints with SX properties
Animation blending. Learn more
Physically based rendering (PBR)
Soft shadows
Support for STL models
Emoji 15.0
Glow icon on model thumbnails in file dialog
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
1 new style in robotic arm layer: Inverse kinematics, no rotation
1 new style in sketch layer: Escalator
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in model layer: Glow & Joint explosion
1 new property in sketch layer: Escalator speed
8 new effects: VJ/VJ_MagicRing, Camera/CameraAmbientOcclusion, Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
Number of textures per layer increased from 4 to 5
Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
Possibility to clear model texture. Learn more
Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
<Ctrl><Shift> now renders all child layers when the active layer is a container layer
Bugfix: GLB models using colour-per-vertex are now correctly loaded
Bugfix: GLB models with lines are now correctly loaded
Bugfix: GLB models w
BluffTitler 16.7.0.3 Mar 5, 2025 Stick fonts. Learn more
Attach sketch layers to text layers
Export as model. Learn more
Completely revised installer templates!
When attaching a layer, the attached layer now becomes the active layer
Glow maps accessible in the MEDIA > Change texture... dialog.
MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
Support for GLB models with ambient occlusion maps
Support for GLB models with roughness maps
Support for GLB models with metalness maps
Support for GLB models with glow maps
Support for GLB models with animated morph targets
Scale model joints with SX properties
Animation blending. Learn more
Physically based rendering (PBR)
Soft shadows
Support for STL models
Emoji 15.0
Glow icon on model thumbnails in file dialog
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
1 new style in robotic arm layer: Inverse kinematics, no rotation
1 new style in sketch layer: Escalator
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in model layer: Glow & Joint explosion
1 new property in sketch layer: Escalator speed
8 new effects: VJ/VJ_MagicRing, Camera/CameraAmbientOcclusion, Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
Number of textures per layer increased from 4 to 5
Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
Possibility to clear model texture. Learn more
Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
<Ctrl><Shift> now renders all child layers when the active layer is a container layer
Bugfix: GLB models using colour-per-vertex are now correctly loaded
Bugfix: GLB models with lines are now correctly loaded
Bugfix: GLB models w
BluffTitler 16.7.0.1 Jan 31, 2025 Stick fonts. Learn more
Attach sketch layers to text layers
Export as model. Learn more
Completely revised installer templates!
When attaching a layer, the attached layer now becomes the active layer
Glow maps accessible in the MEDIA > Change texture... dialog.
MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
Support for GLB models with ambient occlusion maps
Support for GLB models with roughness maps
Support for GLB models with metalness maps
Support for GLB models with glow maps
Support for GLB models with animated morph targets
Scale model joints with SX properties
Animation blending. Learn more
Physically based rendering (PBR)
Soft shadows
Support for STL models
Emoji 15.0
Glow icon on model thumbnails in file dialog
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
1 new style in robotic arm layer: Inverse kinematics, no rotation
1 new style in sketch layer: Escalator
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in model layer: Glow & Joint explosion
1 new property in sketch layer: Escalator speed
8 new effects: VJ/VJ_MagicRing, Camera/CameraAmbientOcclusion, Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
Number of textures per layer increased from 4 to 5
Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
Possibility to clear model texture. Learn more
Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
<Ctrl><Shift> now renders all child layers when the active layer is a container layer
Bugfix: GLB models using colour-per-vertex are now correctly loaded
Bugfix: GLB models with lines are now correctly loaded
Bugfix: GLB models w
BluffTitler 16.6.0.8 Sep 10, 2024 Export as model. Learn more
Completely revised installer templates!
When attaching a layer, the attached layer now becomes the active layer
Glow maps accessible in the MEDIA > Change texture... dialog.
MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
Support for GLB models with ambient occlusion maps
Support for GLB models with roughness maps
Support for GLB models with metalness maps
Support for GLB models with glow maps
Support for GLB models with animated morph targets
Scale model joints with SX properties
Animation blending. Learn more
Physically based rendering (PBR)
Soft shadows
Support for STL models
Emoji 15.0
Glow icon on model thumbnails in file dialog
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
1 new style in robotic arm layer: Inverse kinematics, no rotation
1 new style in sketch layer: Escalator
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in model layer: Glow & Joint explosion
1 new property in sketch layer: Escalator speed
6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
Number of textures per layer increased from 4 to 5
Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
Possibility to clear model texture. Learn more
Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
<Ctrl><Shift> now renders all child layers when the active layer is a container layer
Bugfix: GLB models using colour-per-vertex are now correctly loaded
Bugfix: GLB models with lines are now correctly loaded
Bugfix: GLB models without index buffers are now correctly loaded
Bugfix: sorting problem sketch layer fixed
Bugfix: animating t
BluffTitler 16.6.0.7 Aug 22, 2024 Export as model. Learn more
Completely revised installer templates!
When attaching a layer, the attached layer now becomes the active layer
Glow maps accessible in the MEDIA > Change texture... dialog.
MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
Support for GLB models with ambient occlusion maps
Support for GLB models with roughness maps
Support for GLB models with metalness maps
Support for GLB models with glow maps
Support for GLB models with animated morph targets
Scale model joints with SX properties
Animation blending. Learn more
Physically based rendering (PBR)
Soft shadows
Support for STL models
Emoji 15.0
Glow icon on model thumbnails in file dialog
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
1 new style in robotic arm layer: Inverse kinematics, no rotation
1 new style in sketch layer: Escalator
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in model layer: Glow & Joint explosion
1 new property in sketch layer: Escalator speed
6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
Number of textures per layer increased from 4 to 5
Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
Possibility to clear model texture. Learn more
Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
<Ctrl><Shift> now renders all child layers when the active layer is a container layer
Bugfix: GLB models using colour-per-vertex are now correctly loaded
Bugfix: GLB models with lines are now correctly loaded
Bugfix: GLB models without index buffers are now correctly loaded
Bugfix: sorting problem sketch layer fixed
Bugfix: animating t
BluffTitler 16.6.0.6 Aug 15, 2024 Export as model. Learn more
Completely revised installer templates!
When attaching a layer, the attached layer now becomes the active layer
Glow maps accessible in the MEDIA > Change texture... dialog.
MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
Support for GLB models with ambient occlusion maps
Support for GLB models with roughness maps
Support for GLB models with metalness maps
Support for GLB models with glow maps
Support for GLB models with animated morph targets
Scale model joints with SX properties
Animation blending. Learn more
Physically based rendering (PBR)
Soft shadows
Support for STL models
Emoji 15.0
Glow icon on model thumbnails in file dialog
Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
1 new style in robotic arm layer: Inverse kinematics, no rotation
1 new style in sketch layer: Escalator
3 new properties in camera layer: Glow intensity, Glow range & Glow colour
2 new properties in model layer: Glow & Joint explosion
1 new property in sketch layer: Escalator speed
6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
Number of textures per layer increased from 4 to 5
Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
Possibility to clear model texture. Learn more
Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
<Ctrl><Shift> now renders all child layers when the active layer is a container layer
Bugfix: GLB models using colour-per-vertex are now correctly loaded
Bugfix: GLB models with lines are now correctly loaded
Bugfix: GLB models without index buffers are now correctly loaded
Bugfix: sorting problem sketch layer fixed
Bugfix: animating t
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